# Hide the input text box blinking cursor

**URL:** <https://forum.kirupa.com/t/hide-the-input-text-box-blinking-cursor/174513>\
**Category:** Uncategorized\
**Created:** [January 6, 2006, 9:45am UTC](https://forum.kirupa.com/t/hide-the-input-text-box-blinking-cursor/174513 "2006-01-06T09:45:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![colio](https://avatars.discourse-cdn.com/v4/letter/c/f14d63/32.png) [@colio](https://forum.kirupa.com/u/colio)\
**Post date:** [January 6, 2006, 9:45am UTC](https://forum.kirupa.com/t/hide-the-input-text-box-blinking-cursor/174513/1 "2006-01-06T09:45:52Z")

</div>

the situation is as a my simulation starts …i have a text entry box.instead of using the normal blinking cursor i am using a movie clip cursor .but right now its showing me both the normal cursor & movieclip cursor also at the same time … can u guys help me hide the normal cursor .

this is the code :[AS]  
stop();  
Selection.setFocus(“dsgn\_txt”);  
pressed = false;  
callout = eval(“call\_model\_mc”);  
screen\_btn.tabEnabled = false;  
screen\_btn.useHandCursor = false;  
screen\_btn.onRelease = function() {  
screen\_btn.enabled = false;  
to\_btn.enabled = false;  
incorrectTry(stepNo);  
};  
txtVar = “dsgn\_txt”;  
this.onEnterFrame = function() {  
eval(“dsgn\_txt”).text = eval(“dsgn\_txt”).text.toUpperCase();  
if (!pressed && Key.isDown(Key.TAB)) {  
pressed = true;  
if (eval(“dsgn\_txt”).text == “SS1”) {  
delete this.onEnterFrame;  
play();  
} else {  
incorrectTry(stepNo);  
dsgn\_txt.text = “”;  
dsgn\_txt.type = “dynamic”;  
[//Selection.setFocus](https://Selection.setFocus)(“var1\_txt”);  
stop();  
}  
}  
///MOVIECLIP CURSOR CODE//  
cur\_mc.\_x = dsgn\_txt.\_x+dsgn\_txt.textWidth+2;  
};

[/AS]
