# Hills, curves, and collisions oh my!

**URL:** <https://forum.kirupa.com/t/hills-curves-and-collisions-oh-my/222597>\
**Category:** programming\
**Created:** [April 15, 2007, 5:13am UTC](https://forum.kirupa.com/t/hills-curves-and-collisions-oh-my/222597 "2007-04-15T05:13:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![master\_phat](https://avatars.discourse-cdn.com/v4/letter/m/90ced4/32.png) [@master\_phat](https://forum.kirupa.com/u/master_phat)\
**Post date:** [April 15, 2007, 5:13am UTC](https://forum.kirupa.com/t/hills-curves-and-collisions-oh-my/222597/1 "2007-04-15T05:13:03Z")

</div>

This is the first time I’ve ever tried to tackle movement for a game thing I’m experimenting with. I thought some of you would know a good solution or tutorial in creating a character that walks up curves and such like:

[http://ff0000.com/universe/](http://ff0000.com/universe/)

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>
> Drive monster trucks, crush cars and do incredible stunts in our monster truck games.
