It gives true when you check it in the original movie, and when loading it in the main movie? How can that be, do you have another Flash MX?
I’m aware of the x/y coordinates, it requires that in my movie. If it works in the movie itself, it should work in the main movie, I think But I will try to find another way to solve it then
Yes. Do you notice how they are not the same?
situation 1: game.swf loaded in main movie
situation 2: game.swf
In your fla’s : situation 1 gives the Been Hit signal much later than in situation 2.
It becomes more clear when you put the blue ball over the red square and trace it in both movies. One says: been hit, the other not hit.
xThe x coordinate of the hit area on the Stage.
yThe y coordinate of the hit area on the Stage.
The x and y coordinates are defined in the global coordinate space
I think the last line is what’s making it go wrong.
I guess you have to look for localToGlobal or globalToLocal, but I never got those two working properly [size=1](But that says more about me then about those functions, LOL)[/size]
scotty(-:
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