# hitTest trigger event AFTER wheel has finished spinning?

**URL:** <https://forum.kirupa.com/t/hittest-trigger-event-after-wheel-has-finished-spinning/319213>\
**Category:** Uncategorized\
**Created:** [February 12, 2011, 5:42pm UTC](https://forum.kirupa.com/t/hittest-trigger-event-after-wheel-has-finished-spinning/319213 "2011-02-12T17:42:33Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![kellyrnh](https://avatars.discourse-cdn.com/v4/letter/k/3bc359/32.png) [@kellyrnh](https://forum.kirupa.com/u/kellyrnh)\
**Post date:** [February 12, 2011, 5:42pm UTC](https://forum.kirupa.com/t/hittest-trigger-event-after-wheel-has-finished-spinning/319213/1 "2011-02-12T17:42:33Z")

</div>

I have a wheel that the user can spin by flicking it with a mouse (think wheel of fortune). It needs to trigger an event once the spinning has finished depending on what section of the wheel it has landed on. I can get it to trigger an event but it triggers every time the wheel passes the hitTest object, not just when it is done. I’ve attached a sample of it. All help is appreciated, as I am really pulling my hair out on this one.
