# How do I remove a filter I've applied to a Sprite?

**URL:** <https://forum.kirupa.com/t/how-do-i-remove-a-filter-ive-applied-to-a-sprite/280297>\
**Category:** flash\
**Created:** [January 25, 2009, 9:44pm UTC](https://forum.kirupa.com/t/how-do-i-remove-a-filter-ive-applied-to-a-sprite/280297 "2009-01-25T21:44:20Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![juniorspecial](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/juniorspecial/32/2610_2.png) [@juniorspecial](https://forum.kirupa.com/u/juniorspecial)\
**Post date:** [January 25, 2009, 9:44pm UTC](https://forum.kirupa.com/t/how-do-i-remove-a-filter-ive-applied-to-a-sprite/280297/1 "2009-01-25T21:44:20Z")

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Is there any way to remove a filter that’s been applied to a sprite?

Let’s say I have a sprite named rect, and I’ve applied three filters to it:

var dS:DropShadowFilter = new DropShadowFilter();  
var gF:GlowFilter = new GlowFilter();  
var blF:BlurFilter = new BlurFilter();  
rect.filters =[bF, gF, blF];

How can I remove those filters, and return rect to it’s original unfiltered state?
