# How do I reposition or realign biped once I apply physique modifier?

**URL:** <https://forum.kirupa.com/t/how-do-i-reposition-or-realign-biped-once-i-apply-physique-modifier/251351>\
**Category:** design\
**Created:** [February 7, 2008, 5:09pm UTC](https://forum.kirupa.com/t/how-do-i-reposition-or-realign-biped-once-i-apply-physique-modifier/251351 "2008-02-07T17:09:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![biztaty](https://avatars.discourse-cdn.com/v4/letter/b/ecccb3/32.png) [@biztaty](https://forum.kirupa.com/u/biztaty)\
**Post date:** [February 7, 2008, 5:09pm UTC](https://forum.kirupa.com/t/how-do-i-reposition-or-realign-biped-once-i-apply-physique-modifier/251351/1 "2008-02-07T17:09:57Z")

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Hi,

How do I reposition or realign biped once I apply physique modifier?

Because once physique modifier is applied it will also deform the mesh according to the skeleton, but what i want to do is to reposition the **biped only** without touching the mesh

any character studio experts?

Thanks
