# How do I stop Flash from stretching images 1 pixel?

**URL:** <https://forum.kirupa.com/t/how-do-i-stop-flash-from-stretching-images-1-pixel/210029>\
**Category:** flash\
**Created:** [December 14, 2006, 6:48am UTC](https://forum.kirupa.com/t/how-do-i-stop-flash-from-stretching-images-1-pixel/210029 "2006-12-14T06:48:28Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Mr\_Creative](https://avatars.discourse-cdn.com/v4/letter/m/74df32/32.png) [@Mr\_Creative](https://forum.kirupa.com/u/Mr_Creative)\
**Post date:** [December 14, 2006, 6:48am UTC](https://forum.kirupa.com/t/how-do-i-stop-flash-from-stretching-images-1-pixel/210029/1 "2006-12-14T06:48:28Z")

</div>

Say I want to make a button. So I do one up in Photoshop, save it as a PNG and import it into Flash and convert it to a button symbol. It looks completely fine in Flash, but then when I test the movie it’s nearly always stretched 1 pixel. In fact, it actually adds a row 1 pixel wide, or high, to the button/image. It doesn’t seem to matter if I make it a GIF or JPG or increase the quality of both the original image or the Flash movie. Some times it doesn’t do it. For example, I could do the process I did above for 5 buttons in the same Flash movie and 2 will come out as I designed them whereas 3, or the majority, come out munted.

What do I do? It looks crappy and unprofessional when it adds that extra pixel.
