# How to handle complex physical motion with flash

**URL:** <https://forum.kirupa.com/t/how-to-handle-complex-physical-motion-with-flash/224412>\
**Category:** flash\
**Created:** [May 2, 2007, 6:29am UTC](https://forum.kirupa.com/t/how-to-handle-complex-physical-motion-with-flash/224412 "2007-05-02T06:29:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![figo2476](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/figo2476/32/3242_2.png) [@figo2476](https://forum.kirupa.com/u/figo2476)\
**Post date:** [May 2, 2007, 6:29am UTC](https://forum.kirupa.com/t/how-to-handle-complex-physical-motion-with-flash/224412/1 "2007-05-02T06:29:39Z")

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Hi there:

I tried to create similar animation like this: [http://www.templatemonster.com/flash-templates/12413.html](http://www.templatemonster.com/flash-templates/12413.html)

I found that it is not very easy to handle those physical motions just by using flash 8 e.g.  
So I wonder how do you guys handle it.

- Using macromedia flash only?
- Using some plugins (Fusekit, etc)?
- Using Flex?
- Using flash engine?
- Others…?

I am not really sure and some advices are appreciated.
