# How to handle loading errors?

**URL:** <https://forum.kirupa.com/t/how-to-handle-loading-errors/299117>\
**Category:** flash\
**Created:** [October 30, 2009, 2:17am UTC](https://forum.kirupa.com/t/how-to-handle-loading-errors/299117 "2009-10-30T02:17:53Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![darnpunk](https://avatars.discourse-cdn.com/v4/letter/d/ad7895/32.png) [@darnpunk](https://forum.kirupa.com/u/darnpunk)\
**Post date:** [October 30, 2009, 2:17am UTC](https://forum.kirupa.com/t/how-to-handle-loading-errors/299117/1 "2009-10-30T02:17:53Z")

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Hi everyone,

I would like your advices on how to handle loading errors which is dependent on network or maybe timeouts from server. I have a game hosted on a dedicated server but it seems that some users from different locations are experiencing loading errors.

Is there anyway we can detect a timed-out loading? How should one handle loading errors for an online game in general depending on network connection? For example, loading of game assets etc.

Thanks!
