# How to loop sound

**URL:** <https://forum.kirupa.com/t/how-to-loop-sound/118738>\
**Category:** Uncategorized\
**Created:** [August 8, 2004, 7:47pm UTC](https://forum.kirupa.com/t/how-to-loop-sound/118738 "2004-08-08T19:47:02Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![bigbadmilkman](https://avatars.discourse-cdn.com/v4/letter/b/9fc348/32.png) [@bigbadmilkman](https://forum.kirupa.com/u/bigbadmilkman)\
**Post date:** [August 8, 2004, 7:47pm UTC](https://forum.kirupa.com/t/how-to-loop-sound/118738/1 "2004-08-08T19:47:02Z")

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I want to add a music loop (8 beats) to my movie, whats the best way to loop a sound seamlessly?

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**Author:** ![jumpingjack](https://avatars.discourse-cdn.com/v4/letter/j/dbc845/32.png) [@jumpingjack](https://forum.kirupa.com/u/jumpingjack)\
**Post date:** [August 8, 2004, 10:40pm UTC](https://forum.kirupa.com/t/how-to-loop-sound/118738/2 "2004-08-08T22:40:08Z")

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It’s not clear if you mean the actionscript of the audio edit. If you mean the AS,

myLopp = new Sound();  
myLopp.attachSound(“myLopp01”);  
myLoop.start(0,999);

myLopp = name of your sound object.  
myLopp01 = linkage identifier of sound object  
999 = number of loops  
0 = offset
