# How to loop through BitmapData objects?

**URL:** <https://forum.kirupa.com/t/how-to-loop-through-bitmapdata-objects/273542>\
**Category:** flash\
**Created:** [October 16, 2008, 5:21pm UTC](https://forum.kirupa.com/t/how-to-loop-through-bitmapdata-objects/273542 "2008-10-16T17:21:49Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Birokrat](https://avatars.discourse-cdn.com/v4/letter/b/c68b51/32.png) [@Birokrat](https://forum.kirupa.com/u/Birokrat)\
**Post date:** [October 16, 2008, 5:21pm UTC](https://forum.kirupa.com/t/how-to-loop-through-bitmapdata-objects/273542/1 "2008-10-16T17:21:49Z")

</div>

I dont know how i can loop through array of BitmapData objects.

```php

//I m using something like this

var arrayOfBitmapObjects:Array=new array();
arrayOfBitmapObjects.push(new BitmapData(200,200, false));

//And then I m trying to paint the Bitmap objects

for(i=1;i<5;i++)
{
arrayOfBitmapObjects.push(new BitmapData(200,200, false));

arrayOfBitmapObjects*.draw(thePicMovieClip, new Matrix(), null, null, new Rectangle(50,30*i,20,30));

_root.createEmptyMovieClip("render"+i,_root.getNextHighestDepth());
_root["render"+i].attachBitmap(_root[arrayOfBitmapObjects*],_root["render"+i].getNextHighestDepth());

}

```

Solved!  
Moderators can lock this thread.
