# How to make a mmorpg?

**URL:** <https://forum.kirupa.com/t/how-to-make-a-mmorpg/251660>\
**Category:** Uncategorized\
**Created:** [February 11, 2008, 3:27pm UTC](https://forum.kirupa.com/t/how-to-make-a-mmorpg/251660 "2008-02-11T15:27:46Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![bluemagica](https://avatars.discourse-cdn.com/v4/letter/b/a4c791/32.png) [@bluemagica](https://forum.kirupa.com/u/bluemagica)\
**Post date:** [February 11, 2008, 3:27pm UTC](https://forum.kirupa.com/t/how-to-make-a-mmorpg/251660/1 "2008-02-11T15:27:46Z")

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Ok before you all start flaming me for asking such a ridiculous question, please read through this post…

1. I can make text based mmorpg with php+flash+mysql, since the queries are a few like 1 per 2 to 6 sec…so php is a good way there, but what do i need for making a real mmorpg where there can be hundreds of queries per second? like updating x,y coordinates and such?

Somewhere i saw that i need…err…a xml server for this, as it will be the least bandwidth hog…but after reading through some basic xml tutorials i still cant understand, how to exactly use such a server? and is there any such server available for free?

2)This might not belong here, but i still would like to know, which would be better? a xml file or a txt file? for creating dynamic content for a site(like news). and what is the advantage of xml over txt?(if i understand correctly, xml on its own is just a fancy txt file,with hierarchy).

3)is there a way to detect the user’s pc resolution, while running the game?
