# How to plan a application/game/whatever

**URL:** <https://forum.kirupa.com/t/how-to-plan-a-application-game-whatever/242216>\
**Category:** Uncategorized\
**Created:** [October 23, 2007, 6:48pm UTC](https://forum.kirupa.com/t/how-to-plan-a-application-game-whatever/242216 "2007-10-23T18:48:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Aquilonian](https://avatars.discourse-cdn.com/v4/letter/a/97f17d/32.png) [@Aquilonian](https://forum.kirupa.com/u/Aquilonian)\
**Post date:** [October 23, 2007, 6:48pm UTC](https://forum.kirupa.com/t/how-to-plan-a-application-game-whatever/242216/1 "2007-10-23T18:48:32Z")

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I have been strugling for months to finish a simple missile comando game in my free time, with no sucess.Very oftem i make a class, and later want to add some more to the game, and have to go back and remake the first class, so i was thinking that some problems like that may be because of the lack of a plan…  
So,is there any sugestion from those of you from the programming world about how to plan a game/application? I dont know, i dont have a formal education on that,im from the ‘design’ world, (and since AS3 is not for designers and i know as3 what i am now?)  
I’ve heard of uml diagrams, they seems just a list of public variables and methods from a class, why it dont have events?They are not important when planning a game?  
Thanks in advance
