# How to play a movieclip when dragable object hits its target

**URL:** <https://forum.kirupa.com/t/how-to-play-a-movieclip-when-dragable-object-hits-its-target/324324>\
**Category:** Uncategorized\
**Created:** [August 15, 2011, 5:50am UTC](https://forum.kirupa.com/t/how-to-play-a-movieclip-when-dragable-object-hits-its-target/324324 "2011-08-15T05:50:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anikanik](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@anikanik](https://forum.kirupa.com/u/anikanik)\
**Post date:** [August 15, 2011, 5:50am UTC](https://forum.kirupa.com/t/how-to-play-a-movieclip-when-dragable-object-hits-its-target/324324/1 "2011-08-15T05:50:19Z")

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hi,  
I desperately need help I’ve got tree movieclips called: **greenpip** (this is the dragable object, which is visable), **greenpip\_targe** t(which is invisible, but becames visible when greenpip hits it, and grrenpip is becaming invisible) and then the third one: **greenpip\_flask** (which is the animation I want to play when the greenpip hits the greenpip\_target).  
Everything works but I don’t know how to make the greenpip\_flask play, when grrenpip hits the greenpip\_target. This scenario takes place three times with three sets of objects, but if you could help me with one I hope I could manage with others.  
Anna
