# How would I communicate with loaded swf

**URL:** <https://forum.kirupa.com/t/how-would-i-communicate-with-loaded-swf/317537>\
**Category:** Uncategorized\
**Created:** [December 23, 2010, 7:34pm UTC](https://forum.kirupa.com/t/how-would-i-communicate-with-loaded-swf/317537 "2010-12-23T19:34:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![j0101011](https://avatars.discourse-cdn.com/v4/letter/j/838e76/32.png) [@j0101011](https://forum.kirupa.com/u/j0101011)\
**Post date:** [December 23, 2010, 7:34pm UTC](https://forum.kirupa.com/t/how-would-i-communicate-with-loaded-swf/317537/1 "2010-12-23T19:34:38Z")

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I have a external swfs that I am using as skins for a app launcher. They are loaded in to the main movie via xml and loadMovie.

How can I pass intervals and as commands to my skins. I need to send things like:  
button command for closing projector  
var clockValue for clock text fields in the skin  
xml menu info to nested movieclip in skin.swf

I was thinking shared libraries, but I want to load the skin.swf dynamically with my xml, and I want the skin to maintain its structure so the ui style can be completely changed, instead of just placing mc’s in the same place each time with only a slightly different theme.

Any help would be appreciated. Thanks in advance.
