# I challenge you to kill my mp3 stream

**URL:** https://forum.kirupa.com/t/i-challenge-you-to-kill-my-mp3-stream/123156
**Category:** Uncategorized
**Created:** [September 21, 2004, 12:04am UTC](https://forum.kirupa.com/t/i-challenge-you-to-kill-my-mp3-stream/123156 "2004-09-21T00:04:57Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![maxil](https://avatars.discourse-cdn.com/v4/letter/m/7c8e57/32.png) [@maxil](https://forum.kirupa.com/u/maxil)
#### Post date: [September 21, 2004, 12:04am UTC](https://forum.kirupa.com/t/i-challenge-you-to-kill-my-mp3-stream/123156/1 "2004-09-21T00:04:57Z")

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Could anybody tell me if there is a way of killing an mp3 stream.

I have three buttons, each load an mp3 into a unique sound object (for reasons of using a unique sound position property). I click on one button and it begins the stream, I click on another button before the first stream has completed and the new stream starts, however I have noticed whilst testing this that the first stream did not stop.

I have tried:  
• stopAllSouns();  
• delete soundObj;

They do not stop the stream. This will cause a problem and clog up bandwidth quickly. For example, if a user quickly clicks through all three buttons, three streams will be running simutaneously.

Thanks in advance
