# I want to change the alpha value of sprite3 when the mouse roll over it

**URL:** <https://forum.kirupa.com/t/i-want-to-change-the-alpha-value-of-sprite3-when-the-mouse-roll-over-it/324137>\
**Category:** Uncategorized\
**Created:** [August 4, 2011, 7:32am UTC](https://forum.kirupa.com/t/i-want-to-change-the-alpha-value-of-sprite3-when-the-mouse-roll-over-it/324137 "2011-08-04T07:32:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![santhanakumar](https://avatars.discourse-cdn.com/v4/letter/s/b19c9b/32.png) [@santhanakumar](https://forum.kirupa.com/u/santhanakumar)\
**Post date:** [August 4, 2011, 7:32am UTC](https://forum.kirupa.com/t/i-want-to-change-the-alpha-value-of-sprite3-when-the-mouse-roll-over-it/324137/1 "2011-08-04T07:32:15Z")

</div>

var sprite1:Sprite = new Sprite();  
sprite1.graphics.lineStyle(2,0x000000);  
sprite1.graphics.beginFill(0xCCCCCC);  
sprite1.graphics.drawRect(0,0,200,200);  
sprite1.x=50;  
sprite1.y=50;  
addChild(sprite1);  
var sprite2:Sprite= new Sprite();  
sprite2.graphics.lineStyle(2,0x00000);  
sprite2.graphics.beginFill(0xCCCCCC);  
sprite2.graphics.drawRect(0,0,200,200);  
sprite2.x=300;  
sprite2.y=50;  
addChild(sprite2);  
var sprite3:Sprite= new Sprite();  
sprite3.graphics.lineStyle(2,0x00000);  
sprite3.graphics.beginFill(0xfffff);  
sprite3.graphics.drawCircle(0,20,20);  
sprite3.x=150;  
sprite3.y=125;  
addChild(sprite3);  
sprite1.addEventListener(MouseEvent.CLICK, clickSprite);  
sprite2.addEventListener(MouseEvent.CLICK, clickSprite);  
sprite1.buttonMode =true;  
sprite2.buttonMode =true;  
function clickSprite(event:MouseEvent)  
{  
sprite3.x=100;  
sprite3.y=100;  
event.currentTarget.addChild(sprite3);  
}  
var mouseLocText:TextField =new TextField();  
addEventListener(Event.ENTER\_FRAME, showMouseLoc);  
function showMouseLoc(event:Event)  
{  
mouseLocText.text = “X=”+mouseX+“Y=”+mouseY;  
mouseLocText.x =240;  
mouseLocText.y =250;  
mouseLocText.textColor = 6\*14568752;  
addChild(mouseLocText);  
}  
var mySprite:  
mySprite.addEventListener(MouseEvent.ROLL\_OVER, rolloverSprite);  
function rolloverSprite(event:MouseEvent)  
{  
mySprite.alpha = 1;  
}

this is my code i want to change the alpha value of sprite3 when the mouse roll over it. I dont know what variable type to put in( var mySprite:) so please help me friends
