# If mouse click ignore mouse out OOP - AS3

**URL:** https://forum.kirupa.com/t/if-mouse-click-ignore-mouse-out-oop-as3/310764
**Category:** flash
**Created:** [June 18, 2010, 2:47pm UTC](https://forum.kirupa.com/t/if-mouse-click-ignore-mouse-out-oop-as3/310764 "2010-06-18T14:47:05Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![Jim\_Morrison](https://avatars.discourse-cdn.com/v4/letter/j/b487fb/32.png) [@Jim\_Morrison](https://forum.kirupa.com/u/Jim_Morrison)
#### Post date: [June 18, 2010, 2:47pm UTC](https://forum.kirupa.com/t/if-mouse-click-ignore-mouse-out-oop-as3/310764/1 "2010-06-18T14:47:05Z")

</div>

Hi,  
I have a big problem…I’m quite new with AS3…  
I have different thumbnails…when the mouse is out alpha:0.3, when is over alpha:1, when is click I want they stay alpha:1…but mouse out take over my function…what can I do?:

private function m\_over(e:MouseEvent):void {  
buttonMode=true;  
TweenLite.to(e.target,1,{alpha:1});  
}

```
    public function m_out(e:MouseEvent):void {
        TweenLite.to(e.target,1,{alpha:0.3});
    }

    private function m_click(e:MouseEvent):void {

        picturePosition=e.target.id;

        for (var i:int; i&lt;showThumb.length; i++) {
            TweenLite.to(showThumb*,1,{alpha:0.3});
        }
        TweenLite.to(showThumb[picturePosition],1,{alpha:1});

```

…

Thanks!!!
