# If you were hired to work for a big Flash production studio

**URL:** <https://forum.kirupa.com/t/if-you-were-hired-to-work-for-a-big-flash-production-studio/183640>\
**Category:** Uncategorized\
**Created:** [March 28, 2006, 11:54pm UTC](https://forum.kirupa.com/t/if-you-were-hired-to-work-for-a-big-flash-production-studio/183640 "2006-03-28T23:54:20Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![samsoner](https://avatars.discourse-cdn.com/v4/letter/s/7cd45c/32.png) [@samsoner](https://forum.kirupa.com/u/samsoner)\
**Post date:** [March 28, 2006, 11:54pm UTC](https://forum.kirupa.com/t/if-you-were-hired-to-work-for-a-big-flash-production-studio/183640/1 "2006-03-28T23:54:20Z")

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what specifically things would you need to know how to do in Flash interface designing and Flash actionscripting? What certain tasks would you do the most in a collaborative project?

From my latest solo projest, I’ve learned the following:  
[LIST]  
[_]A customizable design for a preloader,  
[_]A dynamic textfield that displays information from an external txt file  
[_]The principle of breaking up an entire Flash site into external swfs that can load up via frame command or button/movieclip command  
[_]Creating different shapes of masks and understanding how I can use them in a design, for example creating the popular mask effect of animated a large graphic inside a movie clip without the viewer seeing the edges of the graphic itself.  
[_]Minimizing the need for importing actual jpgs and gifs into a Flash movie when some images can be easily created in Flash  
[_]Animated button rollovers can be achieved in two ways: a movieclip embedded in the “Over” state of a button, or the button can have a line of actionscript that “calls” the rollover from a external movie clip  
[_]Using semi-invisible buttons and layering them on top of text that shouldn’t be broken up (because when you break up text inside of a button it looks distorted)  
[_]Loading an external jpg into Flash (but not a gif yet)[/LIST]

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**Author:** ![dreeft](https://avatars.discourse-cdn.com/v4/letter/d/5f9b8f/32.png) [@dreeft](https://forum.kirupa.com/u/dreeft)\
**Post date:** [March 29, 2006, 5:28am UTC](https://forum.kirupa.com/t/if-you-were-hired-to-work-for-a-big-flash-production-studio/183640/2 "2006-03-29T05:28:20Z")

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I’m not sure if you’re asking for what we would/can do, or whether you are capable, based on your list, I assume the later.

It depends on the company and what they are doing. Generally they will take a look at your previous work and decide if you have the level of skills they require.

From what you have said, you would probably not be good enough for a Flash studio (specializing in flash dev), however you would probably have the skills for web design with flash elements (or even small-med full flash sites).

I think it would be useful to know SQL/XML integration, at least a moderate level of AS(at least being able to decipher complex code) and the ability to design with modularity. Being able to step into any role in a project will give you a great advantage.

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**Author:** ![hybrid101](https://avatars.discourse-cdn.com/v4/letter/h/7993a0/32.png) [@hybrid101](https://forum.kirupa.com/u/hybrid101)\
**Post date:** [March 29, 2006, 9:52am UTC](https://forum.kirupa.com/t/if-you-were-hired-to-work-for-a-big-flash-production-studio/183640/3 "2006-03-29T09:52:02Z")

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production studio, eh?  
you must learn more than that:) get actionscript knowledge and learn how to integrate other applications with flash. xml/mySQL knowledge would be good too. if you want to mae applications, learn OOP too. it would help a lot. just my 2cents:)

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**Author:** ![anon1712571](https://avatars.discourse-cdn.com/v4/letter/a/9dc877/32.png) [@anon1712571](https://forum.kirupa.com/u/anon1712571)\
**Post date:** [March 29, 2006, 9:56am UTC](https://forum.kirupa.com/t/if-you-were-hired-to-work-for-a-big-flash-production-studio/183640/4 "2006-03-29T09:56:59Z")

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2 cents? -“I said a dollar b \*tch!” heheheh - some adam sandler movie- i think 😛

_couldn’t resist_
