# Ignoring interface on onMouseDown

**URL:** <https://forum.kirupa.com/t/ignoring-interface-on-onmousedown/219774>\
**Category:** flash\
**Created:** [March 20, 2007, 1:47am UTC](https://forum.kirupa.com/t/ignoring-interface-on-onmousedown/219774 "2007-03-20T01:47:10Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![arunforce](https://avatars.discourse-cdn.com/v4/letter/a/858c86/32.png) [@arunforce](https://forum.kirupa.com/u/arunforce)\
**Post date:** [March 20, 2007, 1:47am UTC](https://forum.kirupa.com/t/ignoring-interface-on-onmousedown/219774/1 "2007-03-20T01:47:10Z")

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See my attachment:

The issue is that I am making something that has many buttons, and rather making a variable that has it turn true onMouseOver (when I go over an interface object, the variable wont let the click register), making clicking not register, and then register onMouseOut (when I leave the interface object, clicking is registerable) for every single button, I rather have it auto recognize if I am actually hitting the root object like shown in my attachment.

I believe it’s a simple concept, but if I am confusing you with my explanation, just look at the example, and I will clarify it if necessary. Thanks in advanced!

Arun
