# IK: Can I use colision detection (hitTestObject) with IK Armature?

**URL:** <https://forum.kirupa.com/t/ik-can-i-use-colision-detection-hittestobject-with-ik-armature/317666>\
**Category:** flash\
**Created:** [December 29, 2010, 11:59am UTC](https://forum.kirupa.com/t/ik-can-i-use-colision-detection-hittestobject-with-ik-armature/317666 "2010-12-29T11:59:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Atoman](https://avatars.discourse-cdn.com/v4/letter/a/ccd318/32.png) [@Atoman](https://forum.kirupa.com/u/Atoman)\
**Post date:** [December 29, 2010, 11:59am UTC](https://forum.kirupa.com/t/ik-can-i-use-colision-detection-hittestobject-with-ik-armature/317666/1 "2010-12-29T11:59:14Z")

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What I am trying to do here is to simply import an armature, then I want to add an object to the stage which, when collide with the armature, will do something (dissapear etc). is that possible to do with the armature?
