# Illustrator CS to Flash MX-Tweening

**URL:** <https://forum.kirupa.com/t/illustrator-cs-to-flash-mx-tweening/119609>\
**Category:** Uncategorized\
**Created:** [August 16, 2004, 8:53pm UTC](https://forum.kirupa.com/t/illustrator-cs-to-flash-mx-tweening/119609 "2004-08-16T20:53:02Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![cameramano](https://avatars.discourse-cdn.com/v4/letter/c/ecae2f/32.png) [@cameramano](https://forum.kirupa.com/u/cameramano)\
**Post date:** [August 16, 2004, 8:53pm UTC](https://forum.kirupa.com/t/illustrator-cs-to-flash-mx-tweening/119609/1 "2004-08-16T20:53:02Z")

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I’m working on a project where I created a robot in Illustrator. The robot consists of different parts, which are separate layers in Illustrator. I imported it into Flash MX as a shockwave, then broke it apart into the various parts.

Now I want to tween one of the arms… but it won’t work. The whole imported movie acts all funny. What’s going on? Is there an import issue I don’t know about?

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**Author:** ![jimhere](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/jimhere/32/137_2.png) [@jimhere](https://forum.kirupa.com/u/jimhere)\
**Post date:** [August 16, 2004, 9:05pm UTC](https://forum.kirupa.com/t/illustrator-cs-to-flash-mx-tweening/119609/2 "2004-08-16T21:05:47Z")

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Maybe you should import it as Illustrator (save it back to v8 – Flash doesn’t always like CS). Once in flash, ungroup it, and F8 each part (arm, head, leg) as it’s own symbol. Then animate 'em.
