# I'm using a different mouse cursor for a flash menu (rest of site is html)

**URL:** <https://forum.kirupa.com/t/im-using-a-different-mouse-cursor-for-a-flash-menu-rest-of-site-is-html/212078>\
**Category:** Uncategorized\
**Created:** [January 8, 2007, 11:53am UTC](https://forum.kirupa.com/t/im-using-a-different-mouse-cursor-for-a-flash-menu-rest-of-site-is-html/212078 "2007-01-08T11:53:51Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Line](https://avatars.discourse-cdn.com/v4/letter/l/b38774/32.png) [@Line](https://forum.kirupa.com/u/Line)\
**Post date:** [January 8, 2007, 11:53am UTC](https://forum.kirupa.com/t/im-using-a-different-mouse-cursor-for-a-flash-menu-rest-of-site-is-html/212078/1 "2007-01-08T11:53:51Z")

</div>

i’m using a different mouse cursor for a flash menu (rest of site is html)

I’ve got the graphic I want following the mouse around as the new mouse icon/pointer but now I want it, IF you should leave the flash menu area the mouse icon goes to frame 2 and plays (the animation is of the mouse icon dissappearing)

then when the user comes back to the flash area the mouse icon returns.

please post the script as I am not a programmer.

PS this is what I have so far on my mousemovieclip:

```auto
onClipEvent (load) {
 this.startDrag(true);
 Mouse.hide();
 
this.swapDepths(6);
 
}

```

I’m using swapdepths 6 because I have buttons that swap depths under my mouse icon from 1 to 2.

-Line
