# Image rotationY, scaling issue

**URL:** <https://forum.kirupa.com/t/image-rotationy-scaling-issue/312792>\
**Category:** Uncategorized\
**Created:** [August 12, 2010, 4:58pm UTC](https://forum.kirupa.com/t/image-rotationy-scaling-issue/312792 "2010-08-12T16:58:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![overgro](https://avatars.discourse-cdn.com/v4/letter/o/77aa72/32.png) [@overgro](https://forum.kirupa.com/u/overgro)\
**Post date:** [August 12, 2010, 4:58pm UTC](https://forum.kirupa.com/t/image-rotationy-scaling-issue/312792/1 "2010-08-12T16:58:14Z")

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Can anyone tell me why in example #1, the image, when rotated (by -45 degrees on y axis), is scaled properly, but in example #2, it’s stretched so it’s wider than it should be? the main difference is, in example #1, the carousel items consist of an image within a movieclip; whereas, in example #2, the carousel items consist of an image within a movieclip, within a movieclip.

(the main reason i switched each item to be the image, within a movieclip, within a moveclip, was so that when you nagivate through the items, and hover over the larger item in focus, it rotates so that it remains upright & parallel with the screen. if i kept it like example #1, the movieclip would rotate based on the axis of the carousel container (it wouldn’t always be upright & parallel with the screen)

example #1  
 ![](http://adamlap.ca/temp/item1rollover.jpg)

example #2  
 ![](http://adamlap.ca/temp/item1inactive2.jpg)

my theory is it has to do with the perspective and/or items being 3d or not (having a matrix3D object)…but i need a push in the right direction…thanks!
