# Inserting buttons in MC

**URL:** https://forum.kirupa.com/t/inserting-buttons-in-mc/107307
**Category:** Uncategorized
**Created:** [April 14, 2004, 8:30am UTC](https://forum.kirupa.com/t/inserting-buttons-in-mc/107307 "2004-04-14T08:30:27Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![waanagaran](https://avatars.discourse-cdn.com/v4/letter/w/ad7895/32.png) [@waanagaran](https://forum.kirupa.com/u/waanagaran)
#### Post date: [April 14, 2004, 8:30am UTC](https://forum.kirupa.com/t/inserting-buttons-in-mc/107307/1 "2004-04-14T08:30:27Z")

</div>

I’ve read about the tutorial on “Movement Using Keyboard Keys” posted in the site. It’s about the bug (which was originally an MC and later “converted” into a button to respond to keyboard keys). I pasted the script (as instructed) in the action panel. I was able to get the bug to move but couldn’t get it to rotate. I understand the “rotation command” is being issued to the MC to which the button was embedded. I know something is wrong with the way I turned the MC into a button but coulnd’t fix it. Please help.
