# Integrating swift 3d graphics with actionscript

**URL:** <https://forum.kirupa.com/t/integrating-swift-3d-graphics-with-actionscript/36627>\
**Category:** flash\
**Created:** [November 29, 2003, 9:58am UTC](https://forum.kirupa.com/t/integrating-swift-3d-graphics-with-actionscript/36627 "2003-11-29T09:58:34Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![spikeyspike76](https://avatars.discourse-cdn.com/v4/letter/s/a4c791/32.png) [@spikeyspike76](https://forum.kirupa.com/u/spikeyspike76)\
**Post date:** [November 29, 2003, 9:58am UTC](https://forum.kirupa.com/t/integrating-swift-3d-graphics-with-actionscript/36627/1 "2003-11-29T09:58:34Z")

</div>

I saw an amazing game at Newgrounsd earlier, and I was amazed. How could swift 3d graphics be used in such ways as [this](http://www.newgrounds.com/portal/view.php?id=120798)?  
I understand how gotoAndPlay could be used, but it appears that the enemies here have some kind of intelligence. I have no idea how this could be done (other than just playing them through some activity that LOOKS like AI and then playing the death when you shoot them). I am shocked. I really am. How was this done? Anyone know or have a good guess?

_First post_
