# Interactive Multiphysics Variable System

**URL:** <https://forum.kirupa.com/t/interactive-multiphysics-variable-system/285373>\
**Category:** design\
**Created:** [March 31, 2009, 2:41am UTC](https://forum.kirupa.com/t/interactive-multiphysics-variable-system/285373 "2009-03-31T02:41:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sobeita](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sobeita](https://forum.kirupa.com/u/Sobeita)\
**Post date:** [March 31, 2009, 2:41am UTC](https://forum.kirupa.com/t/interactive-multiphysics-variable-system/285373/1 "2009-03-31T02:41:09Z")

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I call it Vad, which means ‘lawless’ in Hungarian… the instructions are already in it, but these are the basics:

Change the top four parameters at will; freeze the system to toggle the bottom four; use the arrow keys, WASD or IJKL to control the object. Vad runs on the principles of traditional physics.

[Vad](http://soulfox.com/flash/vad.php) (click here to view.)
