# Interpreting & Optimizing - "Generate Size Reports"

**URL:** <https://forum.kirupa.com/t/interpreting-optimizing-generate-size-reports/111422>\
**Category:** Uncategorized\
**Created:** [May 26, 2004, 8:10pm UTC](https://forum.kirupa.com/t/interpreting-optimizing-generate-size-reports/111422 "2004-05-26T20:10:01Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SteadyScene](https://avatars.discourse-cdn.com/v4/letter/s/9de053/32.png) [@SteadyScene](https://forum.kirupa.com/u/SteadyScene)\
**Post date:** [May 26, 2004, 8:10pm UTC](https://forum.kirupa.com/t/interpreting-optimizing-generate-size-reports/111422/1 "2004-05-26T20:10:01Z")

</div>

Reviewing my size report, what would you suggest I change in order to lower the overall size of the swf file. Currently it is: 172,001 k

* * *

START REPORT

## main.swf Movie Report

Frame # Frame Bytes Total Bytes Scene

* * *

```
  1 172001 172001 Scene 1 (AS 2.0 Classes Export Frame)

```

Scene Shape Bytes Text Bytes ActionScript Bytes

* * *

Scene 1 0 0 0

Symbol Shape Bytes Text Bytes ActionScript Bytes

* * *

Symbol 3 0 175 0  
Symbol 4 0 144 0  
Symbol 1 0 44 0  
Symbol 2 0 144 0  
holder 0 0 0  
text\_menu 0 0 1  
text\_promo 0 0 1  
text\_about 0 0 1  
text\_contact 0 0 1  
mcwhiteback 0 0 1  
whiteback 35 0 0  
mcmenu 0 0 268  
mcheader 0 0 1  
header 0 0 0  
fortunecookie 0 0 0  
foodshot 0 0 0  
chopsticks 0 0 0  
building 0 0 0  
b\_building 0 0 0  
b\_chopsticks 0 0 0  
b\_foodshot 86 0 0  
b\_fortunecookie 0 0 0

Font Name Bytes Characters

* * *

Monotype Corsiva 3117 ,.CLSabcdefghilmnoprstuvwy  
ft7 1161 ACMOPUabceimnorstu

ActionScript Bytes Location

* * *

```
             1 text_contact:Layer 1:20
             1 text_about:Layer 1:20
             1 text_promo:Layer 1:20
             1 text_menu:Layer 1:20
             1 mcheader:Layer 1:50
             1 mcwhiteback:Layer 5:48
            66 mcmenu:building:54:No instance name assigned(b_building)
            67 mcmenu:chopstick:69:No instance name assigned(b_chopsticks)
            66 mcmenu:fortunecookie:84:No instance name assigned(b_fortunecookie)
            68 mcmenu:food:99:No instance name assigned(b_foodshot)
             1 mcmenu:Actions:104

```

Bitmap Compressed Compression

* * *

header.jpg 98570 606800 Imported JPEG=102  
building.jpg 11725 40000 Imported JPEG=102  
chopsticks.jpg 6488 40000 Imported JPEG=102  
fortunecookie.jpg 4804 40000 Imported JPEG=102  
foodshot.jpg 12119 40000 Imported JPEG=102

Event Sounds: 11KHz Mono 16 kbps MP3

Sound name Bytes Format

* * *

Ting-Public\_D-35.wav 2610 5KHz Mono 16 kbps MP3  
restrauntambience.wav 26431 11KHz Mono 16 kbps MP3

* * *

END REPORT

Things I noticed:

- the button b\_foodshot is 86 bytes. The other buttons are identical. Why arent they all the same bytes?

- header.jpg appears to be the largest culprit. When I export header.jpg from Photoshop it displays the file size as 102k. The way I read this report is that header.jpg is compressed to 98570k. If that’s the case, what is the Compression field value for?

- the audio is as slim as I could make it, is there an optimal setting within flash to lower this value?

Cheers,  
Daniel
