# Interrupted Bandwidth during Video

**URL:** <https://forum.kirupa.com/t/interrupted-bandwidth-during-video/319567>\
**Category:** flash\
**Created:** [February 24, 2011, 7:09pm UTC](https://forum.kirupa.com/t/interrupted-bandwidth-during-video/319567 "2011-02-24T19:09:12Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![sFoster83](https://avatars.discourse-cdn.com/v4/letter/s/4da419/32.png) [@sFoster83](https://forum.kirupa.com/u/sFoster83)\
**Post date:** [February 24, 2011, 7:09pm UTC](https://forum.kirupa.com/t/interrupted-bandwidth-during-video/319567/1 "2011-02-24T19:09:12Z")

</div>

My video player has a problem performing under bad bandwidth conditions.

When i disconnect from my network halfway through playback this triggers a netstatus event with an info of “NetStream.Buffer.Empty”…

If I reconnect my network, it doesn’t start streaming again…  
If I call netStream.resume() that triggers a “NetStream.Unpause.Notify” but the buffer never fills up and the video never plays again.

Seems like once netstream runs out of internet juice and triggers a “NetStream.Buffer.Empty” there is nothing i can do to get playback to resume again.

The only solution I can come up with right now is a separate class to monitor bandwidth and then manually trigger a new netStream.play followed by a netStream.seek to where the old playhead position was… but that sounds really horrible to me. There must be a better solution
