# Intro to a game

**URL:** <https://forum.kirupa.com/t/intro-to-a-game/19726>\
**Category:** flash\
**Created:** [April 30, 2003, 9:46pm UTC](https://forum.kirupa.com/t/intro-to-a-game/19726 "2003-04-30T21:46:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![WarrOrange](https://avatars.discourse-cdn.com/v4/letter/w/dbc845/32.png) [@WarrOrange](https://forum.kirupa.com/u/WarrOrange)\
**Post date:** [April 30, 2003, 9:46pm UTC](https://forum.kirupa.com/t/intro-to-a-game/19726/1 "2003-04-30T21:46:27Z")

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Ⓜ I am making an intro to a game. I am making the opening sequence then i need it to stop and make people press a play button to continue to the next scene. How do I achieve this.

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<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [April 30, 2003, 9:53pm UTC](https://forum.kirupa.com/t/intro-to-a-game/19726/2 "2003-04-30T21:53:51Z")

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Place a stop action on the frame that the intro ends,  
on that frame place a button with the actions

on (release) {  
gotoAndPlay(1);  
}

change 1 to the number of the frame where you want it to go.

Or if you are laoding a movie into an empty movie clip the action would be

on (release) {  
\_root.contents.loadMovie (“place movie name here.swf”);

}

TD
