# Invisable Shapes

**URL:** <https://forum.kirupa.com/t/invisable-shapes/4849>\
**Category:** design\
**Created:** [August 22, 2002, 4:29pm UTC](https://forum.kirupa.com/t/invisable-shapes/4849 "2002-08-22T16:29:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![logix](https://avatars.discourse-cdn.com/v4/letter/l/71c47a/32.png) [@logix](https://forum.kirupa.com/u/logix)\
**Post date:** [August 22, 2002, 4:29pm UTC](https://forum.kirupa.com/t/invisable-shapes/4849/1 "2002-08-22T16:29:05Z")

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Alright I have a swift 3d created maze.  
Now when I use the camera to traverse this maze my walls vanish.  
I have tried many camera lengths none seem to work.  
If my camera where somehow “smaller” I believe this would solve  
the problem.  
So would making my maze larger. But the closed in effect you get from  
a maze would vanish if I where to add to much space between walls.  
I suppose also I could “fake” a maze by building a one sided maze and say  
run the camera at a 45 degree angle looking down, but then I want a  
1st person view of running thru this maze.

Any suggestions?

Logix  
:bandit:

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [August 29, 2002, 6:08am UTC](https://forum.kirupa.com/t/invisable-shapes/4849/2 "2002-08-29T06:08:24Z")

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sorry man… I don’t have anything for you. If I were doing it I’d opt to try to create the maze in Flash, using a/s created lines… but that’s not much help to you.
