# Is there any benefit to loading External images over placing them all in the FlashIDE

**URL:** <https://forum.kirupa.com/t/is-there-any-benefit-to-loading-external-images-over-placing-them-all-in-the-flashide/322350>\
**Category:** flash\
**Created:** [May 18, 2011, 5:26pm UTC](https://forum.kirupa.com/t/is-there-any-benefit-to-loading-external-images-over-placing-them-all-in-the-flashide/322350 "2011-05-18T17:26:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jany](https://avatars.discourse-cdn.com/v4/letter/j/ce7236/32.png) [@jany](https://forum.kirupa.com/u/jany)\
**Post date:** [May 18, 2011, 5:26pm UTC](https://forum.kirupa.com/t/is-there-any-benefit-to-loading-external-images-over-placing-them-all-in-the-flashide/322350/1 "2011-05-18T17:26:15Z")

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I know there are a bunch of ways to benefit off of this, but in this scenario the only benefit I am looking for here is the time it takes to constantly troubleshoot. The end result won’t matter, once the program is finished (images sitting in IDE or images loaded externally)… I work off of a laptop most of the time, cheap laptop, so if I have 5 Megs of images sitting in my Flash IDE, every time I troubleshoot (run the movie, F5), it takes at least 5 seconds before I can test my movie, and when you have to test it 4000 time a day it adds up :D. If I were to load everything externally, would this knock off the testing time drastically, considering I am not adding the images to the stage (just have them load, and stored in arrays)?

Ty!! :fab:
