# Is using ByteArray a good way of saving space

**URL:** <https://forum.kirupa.com/t/is-using-bytearray-a-good-way-of-saving-space/327505>\
**Category:** Uncategorized\
**Created:** [March 6, 2012, 6:12am UTC](https://forum.kirupa.com/t/is-using-bytearray-a-good-way-of-saving-space/327505 "2012-03-06T06:12:18Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![ColinDavies](https://avatars.discourse-cdn.com/v4/letter/c/94ad74/32.png) [@ColinDavies](https://forum.kirupa.com/u/ColinDavies)\
**Post date:** [March 6, 2012, 6:12am UTC](https://forum.kirupa.com/t/is-using-bytearray-a-good-way-of-saving-space/327505/1 "2012-03-06T06:12:18Z")

</div>

I am trying to save space in compiling a swf loaded with Stage3D type data,  
Is the best way of compacting the files via using ByteArray.  
My current method is via , building a class using get Vector functions,  
Or is there a better way of saving space ?
