# Iso-Game which engine should i use?

**URL:** <https://forum.kirupa.com/t/iso-game-which-engine-should-i-use/208838>\
**Category:** programming\
**Created:** [December 3, 2006, 11:31am UTC](https://forum.kirupa.com/t/iso-game-which-engine-should-i-use/208838 "2006-12-03T11:31:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![K\_Grabowski](https://avatars.discourse-cdn.com/v4/letter/k/dbc845/32.png) [@K\_Grabowski](https://forum.kirupa.com/u/K_Grabowski)\
**Post date:** [December 3, 2006, 11:31am UTC](https://forum.kirupa.com/t/iso-game-which-engine-should-i-use/208838/1 "2006-12-03T11:31:54Z")

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Hallo,

Does anyone have experience with creating an Blitting-Iso-Engine that draws every objects image into an BitmapData and shows only this BitmapData on the screen? I don’t know if this method is faster or slower in a complex game compared to the Attach- and Removeengine.
