# Isometric calling

**URL:** https://forum.kirupa.com/t/isometric-calling/176878
**Category:** flash
**Created:** [January 27, 2006, 5:12pm UTC](https://forum.kirupa.com/t/isometric-calling/176878 "2006-01-27T17:12:02Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![gdd](https://avatars.discourse-cdn.com/v4/letter/g/85f322/32.png) [@gdd](https://forum.kirupa.com/u/gdd)
#### Post date: [January 27, 2006, 5:12pm UTC](https://forum.kirupa.com/t/isometric-calling/176878/1 "2006-01-27T17:12:02Z")

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:book: I’m a newbie at this…

I am attempting to create a prototype isometric game.:pac:

My problem is 99% of sources I’ve found are covered by copyright.:skull:

Fair enought, but surely some bits are opensource, as there can only be a limited number of ways to create isometric in flash. :look: Right?

Advice?
