# Issue with gotoandplay

**URL:** <https://forum.kirupa.com/t/issue-with-gotoandplay/226616>\
**Category:** flash\
**Created:** [May 22, 2007, 6:20pm UTC](https://forum.kirupa.com/t/issue-with-gotoandplay/226616 "2007-05-22T18:20:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![imadingo](https://avatars.discourse-cdn.com/v4/letter/i/838e76/32.png) [@imadingo](https://forum.kirupa.com/u/imadingo)\
**Post date:** [May 22, 2007, 6:20pm UTC](https://forum.kirupa.com/t/issue-with-gotoandplay/226616/1 "2007-05-22T18:20:35Z")

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I have a character class that has 4 frames at the end of the movieclip timeline. Each frame is an image facing a different direction. Each frame has a gotoandplay command that directs to the itself (to loop the image of that direction). Problem is, when i run the movie, when one of the standstill animations is played, it shows every directions animation. I figured out that the frames are never looping meaning gotoandplay is not working how i want it to. Anyone know why?
