# JavaScript Game Experiment

**URL:** https://forum.kirupa.com/t/javascript-game-experiment/330884
**Category:** open source
**Created:** [April 1, 2013, 10:39pm UTC](https://forum.kirupa.com/t/javascript-game-experiment/330884 "2013-04-01T22:39:47Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Dane\_Iracleous](https://avatars.discourse-cdn.com/v4/letter/d/46a35a/32.png) [@Dane\_Iracleous](https://forum.kirupa.com/u/Dane_Iracleous)
#### Post date: [April 1, 2013, 10:39pm UTC](https://forum.kirupa.com/t/javascript-game-experiment/330884/1 "2013-04-01T22:39:47Z")

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After creating my entry for the blue circle contest, I decided to try to create a game out of it: [http://www.danedesigns.com/demo/chaos.html](http://www.danedesigns.com/demo/chaos.html)

The idea is to cause as much chaos as you can with your cursor by mousing over the circles. At any given time, there is a “chaos level”, which is just the number of circles on the screen. This is also your score.

Honestly, it’s not very fun. I want to know if anyone has ideas for a different kind of game but using the same animation (circles that destruct then reconstruct). The user interaction doesn’t even have to be mouseover - it could be triggered by something else.
