# JSFL - enterEditMode after convertToSymbol?

**URL:** https://forum.kirupa.com/t/jsfl-entereditmode-after-converttosymbol/271092
**Category:** flash
**Created:** [September 18, 2008, 9:30am UTC](https://forum.kirupa.com/t/jsfl-entereditmode-after-converttosymbol/271092 "2008-09-18T09:30:30Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![svdelle](https://avatars.discourse-cdn.com/v4/letter/s/8797f3/32.png) [@svdelle](https://forum.kirupa.com/u/svdelle)
#### Post date: [September 18, 2008, 9:30am UTC](https://forum.kirupa.com/t/jsfl-entereditmode-after-converttosymbol/271092/1 "2008-09-18T09:30:30Z")

</div>

I’m adding tons of ‘Groups’ to the library using:

```auto

var allElements = fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements;
var selectionArray = new Array;
for(var i=0;i < allElements.length;i++){
     fl.getDocumentDOM().selectNone();
     selectionArray[0] = allElements*;
     fl.getDocumentDOM().selection = selectionArray;
     if(allElements*.elementType != "instance") // Leave MCs alone
     {
          // Add symbol to library (with default name 'instance1' etc.)
          fl.getDocumentDOM().convertToSymbol("movie clip", "", "top left");
 
/*
How do I:
1. Enter editMode on newly created symbol?
2. Add new layer in symbol (as the bottom layer, as I'm trying to expand the clickable area below a letter shape)
3. Draw rect, something like this ...
     newly_added_mc.addNewRectangle({left:0, top:0, right:st.width, bottom:st.height}, 0);
     newly_added_mc.selectAll();
     newly_added_mc.breakApart();
     newly_added_mc.setFillColor("#000000");
     newly_added_mc.setStroke("#00000000", 1, "solid");
     newly_added_mcselectNone();
     newly_added_mc.exitEditMode();
*/
    }
}

```
