# Jurassic Park Fractal

**URL:** <https://forum.kirupa.com/t/jurassic-park-fractal/157916>\
**Category:** open source\
**Created:** [August 5, 2005, 4:05am UTC](https://forum.kirupa.com/t/jurassic-park-fractal/157916 "2005-08-05T04:05:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![freeskier89](https://avatars.discourse-cdn.com/v4/letter/f/f475e1/32.png) [@freeskier89](https://forum.kirupa.com/u/freeskier89)\
**Post date:** [August 5, 2005, 4:05am UTC](https://forum.kirupa.com/t/jurassic-park-fractal/157916/1 "2005-08-05T04:05:29Z")

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Here is something I made a while back that generates a jurassic park fractal (aka dragon curve). Warning: It’s pretty cpu intensive… Thats why c# is sooo much better for things like these. Comments are welcome! I’ll add the fla in a bit. Can’t do it now because the filesize is too big…

[~FLA](http://home.bresnan.net/~bcreavis/dragon.fla)
