# Keeping on release playing

**URL:** <https://forum.kirupa.com/t/keeping-on-release-playing/199027>\
**Category:** Uncategorized\
**Created:** [August 30, 2006, 5:28pm UTC](https://forum.kirupa.com/t/keeping-on-release-playing/199027 "2006-08-30T17:28:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dru\_nasty](https://avatars.discourse-cdn.com/v4/letter/d/90db22/32.png) [@dru\_nasty](https://forum.kirupa.com/u/dru_nasty)\
**Post date:** [August 30, 2006, 5:28pm UTC](https://forum.kirupa.com/t/keeping-on-release-playing/199027/1 "2006-08-30T17:28:11Z")

</div>

I’m sure it’s something simple but can’t think of it.

I’ve got a mc with the following script on the main timeline:

```auto

flame4.onRollOver=function(){
	this.gotoAndPlay("over");
}

flame4.onRollOut = function(){
	this.gotoAndPlay("up");
}

flame4.onPress = function(){
	this.gotoAndPlay("press");
}

flame4.onRelease = function(){
	this.gotoAndPlay("release");
}

```

The onRelease sends the playhead of the mc to the release label where another movieclip just keeps looping. How can i keep that looping? After i click on the mc and then rollout it of course just plays the rollout function. I’d like to keep the loop going on release.
