# Keeping position

**URL:** <https://forum.kirupa.com/t/keeping-position/62597>\
**Category:** programming\
**Created:** [August 29, 2004, 7:12pm UTC](https://forum.kirupa.com/t/keeping-position/62597 "2004-08-29T19:12:20Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Skribble](https://avatars.discourse-cdn.com/v4/letter/s/b487fb/32.png) [@Skribble](https://forum.kirupa.com/u/Skribble)\
**Post date:** [August 29, 2004, 7:12pm UTC](https://forum.kirupa.com/t/keeping-position/62597/1 "2004-08-29T19:12:20Z")

</div>

yo guys, ive got a tweened animation from an enemy, and when the hero kills it, the mc jumps halfway across the scene to where the death frame is located.

I tried using xpos = enemyTween.\_x , ypos = enemyTween.\_y and then having the tween load the x and y into its x and y but i cant get it to work.

Any ideas?
