# Keeping track of game progress

**URL:** https://forum.kirupa.com/t/keeping-track-of-game-progress/208095
**Category:** Uncategorized
**Created:** [November 24, 2006, 9:08pm UTC](https://forum.kirupa.com/t/keeping-track-of-game-progress/208095 "2006-11-24T21:08:17Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![emceedee](https://avatars.discourse-cdn.com/v4/letter/e/85f322/32.png) [@emceedee](https://forum.kirupa.com/u/emceedee)
#### Post date: [November 24, 2006, 9:08pm UTC](https://forum.kirupa.com/t/keeping-track-of-game-progress/208095/1 "2006-11-24T21:08:17Z")

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hi,

i’m making a game with six scenes (each is its own swf file). when the user has finished one scene, they are taken to a menu where they can select another scene to play. the client has asked that as the user progresses they can still select a completed scene, but the name should have an ‘X’ through it (or something…). then, when all the levels are done, they go to a “you beat the game” kind of screen.

can anyone teach me how i can do this? is it possible since each level is it’s own swf?

thank you for your help!
