# kirupa.com - ActionScript: Introduction to 3D using AS3 - Page 2

**URL:** https://forum.kirupa.com/t/kirupa-com-actionscript-introduction-to-3d-using-as3-page-2/399197
**Category:** programming
**Created:** [December 2, 2014, 12:34am UTC](https://forum.kirupa.com/t/kirupa-com-actionscript-introduction-to-3d-using-as3-page-2/399197 "2014-12-02T00:34:37Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)
#### Post date: [December 2, 2014, 12:34am UTC](https://forum.kirupa.com/t/kirupa-com-actionscript-introduction-to-3d-using-as3-page-2/399197/1 "2014-12-02T00:34:38Z")

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by kirupa | 15 March 2009

In the [previous page](http://www.kirupa.comintro_3d_as3_pg1.htm), you learned what manipulating the various axes will do. Now that you have a good overview of how to think about the 3D functionality in Flash, it's about time we looked at the code.

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This is a companion discussion topic for the original entry at [http://www.kirupa.com/developer/as3/intro\_3d\_as3\_pg2.htm](http://www.kirupa.com/developer/as3/intro_3d_as3_pg2.htm)
