# kirupa.com - Introduction to Behaviors, Page 2

**URL:** https://forum.kirupa.com/t/kirupa-com-introduction-to-behaviors-page-2/643191
**Category:** programming
**Created:** [June 5, 2017, 7:00am UTC](https://forum.kirupa.com/t/kirupa-com-introduction-to-behaviors-page-2/643191 "2017-06-05T07:00:00Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)
#### Post date: [June 5, 2017, 7:00am UTC](https://forum.kirupa.com/t/kirupa-com-introduction-to-behaviors-page-2/643191/1 "2017-06-05T07:00:00Z")

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;by kirupa&nbsp; |&nbsp; 25 July 2009

In the [previous page](https://www.kirupa.comintroduction_behaviors_pg1.htm), you learned a little about the motivation for why we need to have easier ways of adding interactivity. In this page, let's look at how behaviors help with solving that problem.

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This is a companion discussion topic for the original entry at [https://www.kirupa.com/blend\_silverlight/introduction\_behaviors\_pg2.htm](https://www.kirupa.com/blend_silverlight/introduction_behaviors_pg2.htm)
