# kirupa.com - Placing Objects on Stage

**URL:** <https://forum.kirupa.com/t/kirupa-com-placing-objects-on-stage/414622>\
**Category:** programming\
**Created:** [December 8, 2014, 1:25pm UTC](https://forum.kirupa.com/t/kirupa-com-placing-objects-on-stage/414622 "2014-12-08T13:25:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)\
**Post date:** [December 8, 2014, 1:25pm UTC](https://forum.kirupa.com/t/kirupa-com-placing-objects-on-stage/414622/1 "2014-12-08T13:25:45Z")

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Because Swift 3D is a three-dimensional vector editing/creating program, you can create and edit objects in all three dimensions (x, y, z). Because it is difficult to visualize a three dimensional plane on a 2D monitor, Swift provides you with different camera angles for you to work in. Learning to use the camera angles to your benefit will make you a better "swifter" in the end!

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This is a companion discussion topic for the original entry at [http://www.kirupa.com/developer/swift/placingobjects.htm](http://www.kirupa.com/developer/swift/placingobjects.htm)
