# kirupa.com - Swift 3D Fills

**URL:** <https://forum.kirupa.com/t/kirupa-com-swift-3d-fills/462978>\
**Category:** programming\
**Created:** [January 8, 2015, 4:31am UTC](https://forum.kirupa.com/t/kirupa-com-swift-3d-fills/462978 "2015-01-08T04:31:22Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)\
**Post date:** [January 8, 2015, 4:31am UTC](https://forum.kirupa.com/t/kirupa-com-swift-3d-fills/462978/1 "2015-01-08T04:31:25Z")

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The best part of having a versatile 3D Vector editor like Swift 3D is the ability to manipulate objects in stunning textures. The ability to change lighting, shading, etc. is unparalleled and very easy to use. So, let's get started on the fills.

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This is a companion discussion topic for the original entry at [http://www.kirupa.com/developer/swift/fills.htm](http://www.kirupa.com/developer/swift/fills.htm)

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**Author:** ![krilnon](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/krilnon/32/34_2.png) [@krilnon](https://forum.kirupa.com/u/krilnon)\
**Post date:** [January 8, 2015, 4:51am UTC](https://forum.kirupa.com/t/kirupa-com-swift-3d-fills/462978/2 "2015-01-08T04:51:25Z")

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I find all of the old references to Swift 3D highly amusing given Apple’s newer Swift language.

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**Author:** ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)\
**Post date:** [January 8, 2015, 4:53am UTC](https://forum.kirupa.com/t/kirupa-com-swift-3d-fills/462978/3 "2015-01-08T04:53:28Z")

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Yep! I wonder if people stumbled on this page because they were actually looking for information on Apple’s Swift language haha.
