# kirupa.com - Using Effects in Blend and C#

**URL:** https://forum.kirupa.com/t/kirupa-com-using-effects-in-blend-and-c/642928
**Category:** programming
**Created:** [May 21, 2016, 7:00am UTC](https://forum.kirupa.com/t/kirupa-com-using-effects-in-blend-and-c/642928 "2016-05-21T07:00:00Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)
#### Post date: [May 21, 2016, 7:00am UTC](https://forum.kirupa.com/t/kirupa-com-using-effects-in-blend-and-c/642928/1 "2016-05-21T07:00:00Z")

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;by kirupa&nbsp; |&nbsp; 19 August 2009

One of the new features introduced in Silverlight 3 is support for what are known as Effects (also known as pixel shaders or shader effects) that you have in WPF. In a nutshell, shader effects allow you to affect what you see on the screen in cool and interesting ways.

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This is a companion discussion topic for the original entry at [http://www.kirupa.com/blend\_silverlight/effects\_blend.htm](http://www.kirupa.com/blend_silverlight/effects_blend.htm)
