# Kirupa XML Image Gallery - Skip to image

**URL:** <https://forum.kirupa.com/t/kirupa-xml-image-gallery-skip-to-image/208979>\
**Category:** flash\
**Created:** [December 4, 2006, 10:42pm UTC](https://forum.kirupa.com/t/kirupa-xml-image-gallery-skip-to-image/208979 "2006-12-04T22:42:46Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Digitalosophy](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/digitalosophy/32/1114_2.png) [@Digitalosophy](https://forum.kirupa.com/u/Digitalosophy)\
**Post date:** [December 4, 2006, 10:42pm UTC](https://forum.kirupa.com/t/kirupa-xml-image-gallery-skip-to-image/208979/1 "2006-12-04T22:42:46Z")

</div>

So I’m having some trouble modifying this script. I have a text box so a user can go to a certain image (In my case page). So if the user type 5 it should go to image 5.

I’ve tried numerous methods, none of which are working (they work but then my next and previous buttons aren’t working properly). I know I need to just get go to the number image in the array but the way the script is set up it seems I would have to change the current position value but that doesn’t seem to be the case.

Am I over complicating this?

```
ActionScript Code:
[FONT=Courier New][LEFT][COLOR=#000000] **function** [/COLOR] loadXML[COLOR=#000000]([/COLOR][COLOR=#0000FF]loaded[/COLOR][COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
[COLOR=#0000FF]if[/COLOR] [COLOR=#000000]([/COLOR][COLOR=#0000FF]loaded[/COLOR][COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
    [COLOR=#0000FF]xmlNode[/COLOR] = [COLOR=#0000FF]this[/COLOR].[COLOR=#0000FF]firstChild[/COLOR];
    image = [COLOR=#000000][[/COLOR][COLOR=#000000]][/COLOR];
    total = [COLOR=#0000FF]xmlNode[/COLOR].[COLOR=#0000FF]childNodes[/COLOR].[COLOR=#0000FF]length[/COLOR];
    [COLOR=#0000FF]for[/COLOR] [COLOR=#000000]([/COLOR]i=[COLOR=#000080]0[/COLOR]; i&lt;total; i++[COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
        image[COLOR=#000000][[/COLOR]i[COLOR=#000000]][/COLOR] = [COLOR=#0000FF]xmlNode[/COLOR].[COLOR=#0000FF]childNodes[/COLOR][COLOR=#000000][[/COLOR]i[COLOR=#000000]][/COLOR].[COLOR=#0000FF]childNodes[/COLOR][COLOR=#000000][[/COLOR][COLOR=#000080]0[/COLOR][COLOR=#000000]][/COLOR].[COLOR=#0000FF]firstChild[/COLOR].[COLOR=#0000FF]nodeValue[/COLOR];
    [COLOR=#000000]}[/COLOR]
    firstImage[COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR];
    [COLOR=#000000]}[/COLOR] [COLOR=#0000FF]else[/COLOR] [COLOR=#000000]{[/COLOR]
        content = [COLOR=#FF0000]"file not loaded!"[/COLOR];
    [COLOR=#000000]}[/COLOR]
[COLOR=#000000]}[/COLOR]
xmlData = [COLOR=#000000] **new** [/COLOR] [COLOR=#0000FF]XML[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR];
xmlData.[COLOR=#0000FF]ignoreWhite[/COLOR] = [COLOR=#000000] **true** [/COLOR];
xmlData.[COLOR=#0000FF]onLoad[/COLOR] = loadXML;
xmlData.[COLOR=#0000FF]load[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]"xml/config.xml"[/COLOR][COLOR=#000000])[/COLOR];
listen = [COLOR=#000000] **new** [/COLOR] [COLOR=#0000FF]Object[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR];
listen.[COLOR=#0000FF]onKeyDown[/COLOR] = [COLOR=#000000] **function** [/COLOR][COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
    [COLOR=#0000FF]if[/COLOR] [COLOR=#000000]([/COLOR][COLOR=#0000FF]Key[/COLOR].[COLOR=#0000FF]getCode[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR] == [COLOR=#0000FF]Key[/COLOR].[COLOR=#0000FF]LEFT[/COLOR][COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
    prevImage[COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#000000]}[/COLOR] [COLOR=#0000FF]else[/COLOR] [COLOR=#0000FF]if[/COLOR] [COLOR=#000000]([/COLOR][COLOR=#0000FF]Key[/COLOR].[COLOR=#0000FF]getCode[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR] == [COLOR=#0000FF]Key[/COLOR].[COLOR=#0000FF]RIGHT[/COLOR][COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
    nextImage[COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#000000]}[/COLOR]

```

[COLOR=#000000]}[/COLOR];

[COLOR=#0000FF]Key[/COLOR].[COLOR=#0000FF]addListener[/COLOR]COLOR=#000000[/COLOR];

previous\_btn.[COLOR=#0000FF]onRelease[/COLOR] = [COLOR=#000000] **function** [/COLOR]COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
prevImageCOLOR=#000000[/COLOR];  
[COLOR=#000000]}[/COLOR];

next\_btn.[COLOR=#0000FF]onRelease[/COLOR] = [COLOR=#000000] **function** [/COLOR]COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
nextImageCOLOR=#000000[/COLOR];  
[COLOR=#000000]}[/COLOR];

p = [COLOR=#000080]0[/COLOR];

[COLOR=#0000FF]this[/COLOR].[COLOR=#0000FF]onEnterFrame[/COLOR] = [COLOR=#000000] **function** [/COLOR]COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
filesize = picture.[COLOR=#0000FF]getBytesTotal[/COLOR]COLOR=#000000[/COLOR];  
[COLOR=#0000FF]loaded[/COLOR] = picture.[COLOR=#0000FF]getBytesLoaded[/COLOR]COLOR=#000000[/COLOR];  
preloader.[COLOR=#0000FF]\_visible[/COLOR] = [COLOR=#000000] **true** [/COLOR];  
[COLOR=#0000FF]if[/COLOR] [COLOR=#000000]([/COLOR][COLOR=#0000FF]loaded[/COLOR] != filesize[COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]  
preloader.[COLOR=#000080]preload\_bar[/COLOR].[COLOR=#0000FF]\_xscale[/COLOR] = [COLOR=#000080]100[/COLOR]\*[COLOR=#0000FF]loaded[/COLOR]/filesize;  
[COLOR=#000000]}[/COLOR] [COLOR=#0000FF]else[/COLOR] [COLOR=#000000]{[/COLOR]  
preloader.[COLOR=#0000FF]\_visible[/COLOR] = [COLOR=#000000] **false** [/COLOR];  
[COLOR=#0000FF]if[/COLOR] COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
picture.[COLOR=#0000FF]\_alpha[/COLOR] += [COLOR=#000080]10[/COLOR];  
[COLOR=#000000]}[/COLOR]  
[COLOR=#000000]}[/COLOR]  
[COLOR=#000000]}[/COLOR];

[COLOR=#000000] **function** [/COLOR] nextImageCOLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
[COLOR=#0000FF]if[/COLOR] COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
p++;  
picture.[COLOR=#0000FF]\_alpha[/COLOR] = [COLOR=#000080]0[/COLOR];  
picture.[COLOR=#0000FF]loadMovie[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]“images/”[/COLOR]+image[COLOR=#000000][[/COLOR]current\_pos[COLOR=#000000]][/COLOR]+[COLOR=#FF0000]".jpg"[/COLOR], [COLOR=#000080]1[/COLOR][COLOR=#000000])[/COLOR];  
picture\_numCOLOR=#000000[/COLOR];  
[COLOR=#000000]}[/COLOR]  
[COLOR=#000000]}[/COLOR]

[COLOR=#000000] **function** [/COLOR] prevImageCOLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
[COLOR=#0000FF]if[/COLOR] COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
p–;  
picture.[COLOR=#0000FF]\_alpha[/COLOR] = [COLOR=#000080]0[/COLOR];  
picture.[COLOR=#0000FF]loadMovie[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]“images/”[/COLOR]+image[COLOR=#000000][[/COLOR]p[COLOR=#000000]][/COLOR]+[COLOR=#FF0000]".jpg"[/COLOR], [COLOR=#000080]1[/COLOR][COLOR=#000000])[/COLOR];  
picture\_numCOLOR=#000000[/COLOR];  
[COLOR=#000000]}[/COLOR]  
[COLOR=#000000]}[/COLOR]

[COLOR=#000000] **function** [/COLOR] firstImageCOLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
[COLOR=#0000FF]if[/COLOR] [COLOR=#000000]([/COLOR][COLOR=#0000FF]loaded[/COLOR] == filesize[COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]  
picture.[COLOR=#0000FF]\_alpha[/COLOR] = [COLOR=#000080]0[/COLOR];  
picture.[COLOR=#0000FF]loadMovie[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]“images/”[/COLOR]+image[COLOR=#000000][[/COLOR][COLOR=#000080]0[/COLOR][COLOR=#000000]][/COLOR]+[COLOR=#FF0000]".jpg"[/COLOR], [COLOR=#000080]1[/COLOR][COLOR=#000000])[/COLOR];  
picture\_numCOLOR=#000000[/COLOR];  
[COLOR=#000000]}[/COLOR]  
[COLOR=#000000]}[/COLOR]

[COLOR=#000000] **function** [/COLOR] picture\_numCOLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]  
current\_pos = p+[COLOR=#000080]1[/COLOR];  
[COLOR=#0000FF]\_root[/COLOR].[COLOR=#000080]currPageNum[/COLOR].[COLOR=#0000FF]text[/COLOR] = [COLOR=#FF0000]"Page "[/COLOR] + current\_pos;  
[COLOR=#000000]}[/COLOR]

[COLOR=#0000FF]\_root[/COLOR].[COLOR=#000080]goButton[/COLOR].[COLOR=#0000FF]onPress[/COLOR] = [COLOR=#000000] **function** [/COLOR]COLOR=#000000[/COLOR][COLOR=#000000]{[/COLOR]  
[COLOR=#808080]_// load the image typed into the text area._[/COLOR]  
[COLOR=#000000]}[/COLOR]  
[/LEFT]  
[/FONT]
