# Levels in Flash

**URL:** <https://forum.kirupa.com/t/levels-in-flash/70029>\
**Category:** flash\
**Created:** [November 10, 2004, 2:47am UTC](https://forum.kirupa.com/t/levels-in-flash/70029 "2004-11-10T02:47:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![bjory](https://avatars.discourse-cdn.com/v4/letter/b/5e9695/32.png) [@bjory](https://forum.kirupa.com/u/bjory)\
**Post date:** [November 10, 2004, 2:47am UTC](https://forum.kirupa.com/t/levels-in-flash/70029/1 "2004-11-10T02:47:25Z")

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I did a swf file(swf 1) with some buttons on it. Then I had a button to load another swf file(swf 2) on top of swf1. What happens is swf 2 loads up fine. But when I move my mouse around swf 2, it seems that the buttons in swf 1 are still clickable on swf 2. I moved to where the buttons in swf 1 on swf 2, the cursor actually changed to a hand and I’m able to click on it and get to where ever swf 1 button is coded to.

My swf 2 has full background. And it is load into level 1. Swf 1 is level 0 and swf 2 is level 1.

I need to design this such that I want whatever information (say text) user entered on swf 1 remains there and click on a button opens up swf 2 on top of it. Just like layers.

But how can I make the buttons in swf 1 unclickable when swf 2 is on top? If I set the codes to disable the buttons in swf 1 when swf 2 is on top, then when i closed down swf 2(a button to unload the swf), the buttons will not able to click in swf 1.

So anyone got any idea how I can make this work?
