# Lightwave vs 3DS for Flash

**URL:** https://forum.kirupa.com/t/lightwave-vs-3ds-for-flash/161928
**Category:** design
**Created:** [September 8, 2005, 10:10am UTC](https://forum.kirupa.com/t/lightwave-vs-3ds-for-flash/161928 "2005-09-08T10:10:43Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![tobijas20](https://avatars.discourse-cdn.com/v4/letter/t/74df32/32.png) [@tobijas20](https://forum.kirupa.com/u/tobijas20)
#### Post date: [September 8, 2005, 10:10am UTC](https://forum.kirupa.com/t/lightwave-vs-3ds-for-flash/161928/1 "2005-09-08T10:10:43Z")

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I’m new in 3D world and I want to improve my graphic for Flash. What do you suggest 3D Studio Max or Lightwave? I have heard that Lightwave is more intuitive for learning, but 3DS has more tutorials and resources. What is better for exporting to Flash or combining with Swift 3D? Do I need Swift 3D at all? Are texture resource CD-s the same for both programs, or they use some unique extensions? Is 1 year learning (books & DVD-s) enough to get the basics of modeling, lighting and texturing?
